RetroRevisited: MUSHA, Task Force Harrier EX, Silpeed (Sega Shmups)

 

So one night I decided to do a night of Sega shumps that i grew up with. I’ve never been that big on shmups or Sega games but these 3 are ones I’ve played or had at one point: M.U.S.H.A, Task Force Harrier EX, and Silpheed. Still wishing M.U.S.H.A. wasn’t going for so much or else I’ve make another run for it on ebay. I had a blast with them once I started remembering the controls and some muscle memory began to kick in. So here’s the video of it, Some mini-reviews follow.

M.U.S.H.A.: I wish I picked this up at Funcoland back when I was a teen like my friend did, i forgot how banging this game is!! This game has great play control and an amazing heavy metal soundtrack! You’re a flying mech fighting off invaders in the form of giant baby faces, planes, and other enemies. The bosses are large and colorful. You have your main weapon, add-ons that you can set in different directions and different sub-weapons that can be powered up in the form of lightning beams, bombs, and a shield. if you can get this at a reasonable price, do it, or play the rom!

TASK FORCE HARRIER EX: So I played this from my step-father and we both enjoy it. it’s base don the arcade game of the same title, minus the ex. You’re a lone fighter blasting your way through the enemy forces to save your country. The graphics are average and not very colorful, save for the cute anime girl who gives you your missions at the start of each level. The music on the other hand is great! Your plane has different shot options that you pick up, along with support planes and different types of bombs to drop between the air and the ground assault levels.

SILPHEED: This was one of the last ports of Silpheed made before the company went under and I very much enjoy this shooter! The graphics and fmv are definitely dated to today’s standards but they’re fun to watch. The music is great, I especially still love stage 1’s track to this day, and the voice-overs are clear, even if annoying after awhile. Your ship gains different options after each level, along with bombs. Fun game to kick back for an afternoon run!

 

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RetroRevisited: Tecmo Super Bowl (NES)

Tecmo Super Bowl was released on the NES in 1991. It’s a suped up version of the classic Tecmo Bowl. Now with all NFL teams (at the time), all players on teams, and great graphics, gameplay and music! This game means a lot to me. I don’t play many sports games and to this day hate the Madden series. Tecmo Super Bowl you can pick up easily, play a game, and go right back to it later. Setting defensive and offensive plays, changing players are all options along with playing full seasons and playoffs. I used to play this a lot as a kid and a teen and was happy to get a new copy some years ago. What’s also great is there’s a hacking team that updates the teams and rosters yearly!

So for the Super Bowl for the 2019-2020 season I decided to give this game a run after so many years. Took me a little while to remember how the controls worked but I had a blast! I ran this stream after my 49ers choked the recent Super Bowl *cries*, and ran the original 1991 game, along with the recent roster hack for the 49ers and Chiefs, under a preseason matchup. Later decided to add this to the RetroRevisited banner.

Above are my final scores, left is 1991 game, right with the 2020 roster hack.

So a review:
This game means a lot to me. You have all of the NFL teams (as of 1991), along with all the players. The graphics are clear and easy to see, and you get close-ups of big action scenes! Scoring a touchdown either by pass or running, field goals, catches and interceptions are depicted in the great cinema scenes that Tecmo is known for from the NES Ninja Giaden trilogy. The music is very catchy and gets you in the mood easily, especially the cheering and jeering music. You even get cinema scenes during halftime!

Game control is easy to figure out outside and in game. Choosing your defensive or offensive is easy, pushing the a or b button and a direction on the d-pad. In-game you can catch and throw the football, switch players and punch other players to knock them down and end a play. Game isn’t difficult at all, sometimes depending on your team and how good they were in 1991. Of course later in a season and the playoffs the difficulty ramps up to the Super Bowl as everyone is gunning for you.

Rating: 4.5 footballs out of 5!

If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams. Thanks!

Upcoming Stream Content: RetroRevisited, Relearning Mega Man, and Final Fantasy

retrorevisited

So I’ve mentioned before and done a couple blog posts regarding them, RetroRevisited and Relearning Mega Man are 2 series I’m doing on stream on Twitch, and uploading to youtube later. Both these series I’ll do new editions of monthly. Unlike Arcade MAME Mondays and FF4 Fridays these series will be monthly.

RetroRevisited:
RetroRevisited is me replaying series of games I haven’t played in 20 something years. The current list includes:
TMNT 1-4 -nes/snes -TMNT1 going till 1st continue, TMNT 2 and 3 using Konami Code for extra lives so stream isn’t short.
SMB 1-3, World -nes/snesplaying normally
Castlevania 1, 3, 4 -nes/snesNo Castlevania 2 since it’s an adventure title and I barely played in to begin with.
Ninja Gaiden 1-3 -nesplaying normally
Sonic 1-3 -genesisplaying normally
Donkey Kong Country 1-2 -snes –finish first world
Super Star Wars trilogy -snes –possibly use extra life codes like i did with Contra/Super C due to difficulty to prevent short stream.

Contra/Super C, MUSHA/Task Force Harrier EX/Silpheed, and Tecmo Super Bowl are done and I need to do blog posts on them eventually. Pretty much my rules are going through one set of lives till first game over/continue. Some games I’m doing additional things for. I might add DKC3 for the DKC 1-2 run later and Sonic & Knuckles to the Sonic run too. Some streams may be two parts if I have really good runs, which I’m partially expecting when muscle memory kicks in for some titles. Even though I did runs on my own a few months ago for Castlevania 1 and Ninja Gaiden 1, I’ll do them again and hope for the best once more. I’ll soon put up a poll on Twitter for which games should be next for this series.

 

Relearning Mega Man:
I’ve always been a big fan of the Mega Man titles from growing up. I still have my Mega Man 1-4 carts now, MM2-4 being complete, MM1 being cart and manual only. So I had gotten out of practice on a lot of them over the years so I came up with this as a reason to replay, relearn, and finish them. I’ll be doing classic Mega Man 1-7. 1-6 being the NES titles, 7 being for the SNES. I might pop in Mega Man Reloaded for the psp in there as a bonus, this being the psp remake of MM1 with the additional Robot Masters Time Man and Oil Man.

The plan with the series is at least 2 streams for each game, some cases may be 3. First stream being the Robot Masters and learning my way through Wily’s Castle, or whoever may belong to the first Castle. Next stream(s) restarting from the Castle by password and fighting our way to the end. Also depends on how late I start and if i feel like keep pushing to the end. I’m aiming for Mega Man 3 being 1 stream seeing I know that game the best between the Robot masters, Doc Robots, and Wily, and I’ll be playing the Improvement hack of MM3. Hopefully I won’t screw up as bad as i did playing the Roll-Chan 3 version with Improvement hack. lol

So far, we have Mega Man 1 done, March will be Mega Man 2 at some point:

 

Final Fantasy:
So I plan to get back to my SquareEnix/Final Fantasy roots on stream soon once I knock off some other content first (as of this writing), including doing another FF6 Worlds Collide seed. This will include: FF1-3, FF4 Ultima, FF6 Woosley Uncensored, FF7 Crisis Core, along with Chrono Trigger, and FF Adventure, Secret of Mana and Seiken 3, so 10 titles. Not doing FF5 since I recently finished the gba port, but may include it in the listing at a later date. I’m changing around FF4 Fridays to probably just FF4 Free Enterprise till I figure things out. FFF4 psp I still wanna do, but separate from the main FF wheel seeing I wanted to play the og game, Interlude, and After Years. I’ll be playing these alongside the FF6 Return of the Dark Sorcerer hack. Needing advice please.

 

If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams.

RetroRevisited: Contra/Super C (NES)

So last night I started my RetroRevisited series on stream. This series is me revisiting games I haven’t played in over 20 years to see how far I can get on one set of lives before a game over and/or continue. In the case of Contra and Super C, I used the Konami Code or else they would have ended up being very short streams. lol So for both games, I made it to Stage 4 before my first game over. Contra used too many lives in the first base, which I expected.

So some quick thoughts and review for both:
Contra and Super C are HARD. You got one hit kills 3, lives and limited continues. Even with the Konami Codes you’re gonna go through a lot of trial and error for the best route through levels. The special weapons the machine gun, flame thrower, laser, and spreader even the score some, but you lose them when you die, reverting you back to your pea shooter.

The graphics are beautiful and colorful, and each game having special levels to break up the side scrolling adventure. Contra with first person base levels where you have to take out an object to proceed through each room to the boss, while avoiding enemies and laser beams. Super C has overhead view levels which I actually enjoy more. The enemies range from typical alien possessed soldiers to aliens, gun emplacements and gruesome disgusting creatures and bosses which are close to nightmare fuel.

Play control is tight and you can make jumps correctly without worrying about slipping off a platform or floor, and the sound effects are top notch. Explosions, guns blazing, aliens exploding in goo all compliment a rocking soundtrack that’ll get your adrenaline pumping for alien busting action.

As mentioned before, these ares are hard, made back at a time when NES games were made to be hard, even after the discovery of the Konami Codes. I highly recommend giving these titles a try either for the first time, or revisiting them after years past.

Rating: 4 spreader guns out of 5!
and now my Retrorevisited video of Contra and Super C:

If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams.