Mega Man Derusting: Mega Man 7 (SNES)

So I have a long history with the Mega Man games growing up. I came up with the Mega Man Derusting series to do such a task. The goal is to play and finish Mega Man 1-8, and possibly 9-11 later, along with Mega Man X1-4. I still have my Mega Man 1-4 carts and hadn’t really played them in years but I wanted to share my adventures on stream of relearning my way through the classic titles, and in some cases finish the later games to completion! 

Continue reading

Advertisement

Mega Man Derusting: Mega Man 6 (NES)

So I have a long history with the Mega Man games growing up. I came up with the Mega Man Derusting series to do such a task. The goal is to play and finish Mega Man 1-8, and possibly 9-11 later, along with Mega Man X1-4. I still have my Mega Man 1-4 carts and hadn’t really played them in years but I wanted to share my adventures on stream of relearning my way through the classic titles, and in some cases finish the later games to completion! 

Continue reading

Mega Man Derusting: Mega Man 5 (NES)

So I have a long history with the Mega Man games growing up. I came up with the Mega Man Derusting series to do such a task. The goal is to play and finish Mega Man 1-8, and possibly 9-11 later, along with Mega Man X1-4. I still have my Mega Man 1-4 carts and hadn’t really played them in years but I wanted to share my adventures on stream of relearning my way through the classic titles, and in some cases finish the later games to completion! 

THE REVIEW: This one was more fun than I thought it would be! It’s not very hard, but not easy either and Capcom seemed to find a great balance when it came to this. New additions to the game include the best birb Beat who attacks enemies for you once you get the 8 MEGAMANV plates in the 8 stages. The Robot Masters were pretty tough even with their weaknesses and same with the bosses in the castles. The stronger mega buster takes longer to charge and seems stronger or equivalent to the strength of most weapons. Fight through the Robot Masters to find out why Proto Man kidnapped Dr Light, and discover the truth!

Continue reading

Mega Man Derusting: Mega Man 4 (NES)

So I have a long history with the Mega Man games growing up. I came up with the Mega Man Derusting series to do such a task. The goal is to play and finish Mega Man 1-8, and possibly 9-11 later, along with Mega Man X1-4. I still have my Mega Man 1-4 carts and hadn’t really played them in years but I wanted to share my adventures on stream of relearning my way through the classic titles, and in some cases finish the later games to completion! 

THE REVIEW: This was the last of the Mega Man classic games I had as a kid. I think I had gotten 1, 3, and 4 for Christmas various years and got 2 much later when I got into game collecting. I loved this one as much as the others, and the new mega buster was great! I was disappointed that the passwords didn’t save energy tanks either, and the game was rough to get through compared to the others. I never finished this one when I was younger cause i would get snagged up in Wily’s Castle with little weapon and energy left. Mega man 4 is also the start of the second NES trilogy where you fight your way through a villain’s castle, before fighting Dr Wily (again), which adds to the difficulty, and new gameplay elements and older ones changed are in 4-6 too.

Continue reading

Mega Man Derusting: Mega Man 3 (NES)

So I have a long history with the Mega Man games growing up. I came up with the Mega Man Derusting series to do such a task. The goal is to play and finish Mega Man 1-8, and possibly 9-11 later, along with Mega Man X1-4. I still have my Mega Man 1-4 carts and hadn’t really played them in years but I wanted to share my adventures on stream of relearning my way through the classic titles, and in some cases finish the later games to completion! 

THE REVIEW: Mega Man 3 is my favorite of the classic series and the one i have the most experience with. I still love it to this day even with its faults. The story goes Dr. Wily and Dr. Light are working together to build a peace keeping robot(?) named Gamma. They needed extra material so they sent Mega Man out to acquire them and he has to fight 8 new Robot Masters. There’s also the fights with the mysterious Break Man who shows up in some levels to test you. This is also the first of the Mega Man games where after the 8 Robot Masters you don’t go straight to Wily. You have to fight the might 8 Doc Robots in 4 of the previous stages. The Doc Robots have the powers of the Robot Masters from Mega Man 2! Wily was behind everything all along! In Dr. Wily’s newest castle, you’re gonna find yourself fighting a rebuilt Yellow Devil too! Dr. Light also built Rush, a robotic dog to assist Mega Man instead of using utility items. Rush can fly, bounce you higher, and act as a submarine. This is the first MM title with Rush, who becomes a recurring helper in the later games, and the second MM title (and last) where the password system also carries your up to 9 Energy tanks too. Learning a lot about this title recently I’ve discovered there was quite a bit about MM3 that was unfinished or unpolished.

Continue reading

Mega Man Derusting: Mega Man 2 (NES)

So I have a long history with the Mega Man games growing up. I came up with the Mega Man Derusting series to do such a task. The goal is to play and finish Mega Man 1-8, and possibly 9-11 later, along with Mega Man X1-4. I still have my Mega Man 1-4 carts and hadn’t really played them in years but I wanted to share my adventures on stream of relearning my way through the classic titles, and in some cases finish the later games to completion! 

THE REVIEW: Mega Man 2 is actually the best selling Mega Man game of the series by Capcom. Released in 1988 in Japan and then in 1989 in North America, MM2 takes place a year after the events of the first game. Dr Wily is on a mission to take over the world and get revenge on Mega Man and this time built his own 8 Robot masters for his plans. Like the first game and many more after it, each lair of the Robot master is a reflection of their powers and each one will tax your gameplaying to the limit as you learn new tricks to avoid enemies and obstacles. Defeating a Robot master gains his special weapon which you can use on other bosses and to get you through stages. Defeating certain Robot Masters will gain you special items for flying across places and for getting to higher ledges. Defeating the 8 will open up Wily’s Castle where you’ll fight through many stages and fight incredible bosses before a rematch with the mad doctor himself twice. new additions to MM2 in this game became staples to the series in later editions such as new graphics for weapon energy and your own energy, energy tanks and a password system to resume where you left off later.

Continue reading

Mega Man Derusting: Mega Man 1 (NES)

So I have a long history with the Mega Man games growing up. I came up with the Mega Man Derusting series to do such a task. The goal is to play and finish Mega Man 1-8, and possibly 9-11 later, along with Mega Man X1-4. I still have my Mega Man 1-4 carts and hadn’t really played them in years but I wanted to share my adventures on stream of relearning my way through the classic titles, and in some cases finish the later games to completion! 

THE REVIEW:
Mega Man 1 was released by Capcom in 1987. Comparing this to the later games is rough due to the differences between the first title and later games in the series. Mega Man puts you in the role of the super robot Mega Man as he fights Dr. Wily. To get to Wily, you need to beat the 6 robots that he reprogrammed for nefarious deeds first. Traveling through each world is a reflection of which Robot Master lives there. Guts Man’s area is a construction zone, Elec Man’s stage has many electric beams and so on. Beating one of the Robot Masters will gain you their special weapon and a ton of points. This weapon can be used against enemies throughout other stages and the other Robot Masters themselves. Each Mega Man game has an order, or multiple, to progress through the game to beat one Robot Master and use its weapon against the next one. The Robot Masters paths are compared to playing rock, paper, scissors. Finishing off the 6 Robot Masters will open up Dr. Wily’s castle where you’ll use all those weapons, and a special support item called the Magnet Beam, to fight your way through Wily’s horrors and stop him from trying to take over the world.

Continue reading