Final Fantasy 6: Worlds Collide

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Worlds Collide is an open-world randomizer for Final Fantasy 3/6. It follows the same features and format as other open-world randomizers FF4 Free Enterprise and FF5 Career Day. Set up your seed (seed being the type of randomizer you wanna play) by difficulty, randomizing heroes, Espers, monsters, gear and more! Your final goal in the game is to acquire the prerequisite heroes and Espers (which you can change the amount from 1 hero or Esper, up to all 14 heroes and/or 26 Espers) so you can enter Kefka’s Tower in the World of Ruin and win the game. A recent feature added was besides a certain number of heroes and Espers, you can set it that all 8 dragons need to be defeated in the World of Ruin as well, 2 of which in Kefka’s Tower. Not defeating them all prohibits you from continuing further. A spoiler log can be generated with your seed (in a handy zip file with the smc rom and txt log) if you so wish if you get stuck. Going to the website (linked below) you can see the latest version, and joining the Discord to see what all the latest updates are.

From the start you begin at Narshe with the airship Blackjack in the World of Balance and have access to all locations there, towns, dungeons, etc. Getting on the airship you have the option to fly around, go to the Floating Continent, or go to the World of Ruin. Going to the Floating Continent starts the trigger of forming a party of 3 and fighting your way through the Imperial Airforce and Ultros before plopping onto the Floating Continent.  The World of Ruin flips you to the World of Ruin with the Falcon, and again, access to all locations. But Doom Gaze is still around somewhere and could strike at any time. In the World of Balance and Ruin, you’ll always start back at Narshe. You can also set to start with Moogle Charms, which eliminate random enemy fights.

Finding heroes, Espers and high-end gear can be located at key points in the game in the World of Balance and Ruin. Key points being any points in the game where a hero would join your party in both worlds as well as when you would gain a new Esper. You can tell if you’re gonna get an Esper or piece of gear if there’s a random npc at the spot where you would pickup a hero in the original title (example: an Imp sitting on Figaro’s throne where Edgar is). That also includes the Veldt where you would find Gau in the vanilla game, and a dried meat is still needed to trigger this. Other options to randomize include Strago’s Lores, Gau’s Rages, starting heroes, shuffling or randomizing the spells learned and level-up stat bonuses between the Espers, and even randomize the shops to the point where stuff costs free (my fav option!) or a completely random amount. Even the Colosseum in the World of Ruin! Global options include starting with a multiplier on xp, magic points, and gold gained. Enemies and bosses can be scaled to your party’s level, or higher! Enemy groups can be shuffled around too, so you may run into something you can’t handle yet the minute you walk out of Narshe in the WOB! Best thing is to find good grinding spots in the WOB and WOR for levels and/or magic.

Hero gating was recently introduced with version 0.5.0. When turned on, you’ll start with 2 random heroes (or 2 more for a total of 4) along with any other settings you made for the seed. Essentially to trigger getting a hero, Esper, or gear at key locations, you need a certain hero. If you’re familiar enough with FF6, you can logically start figuring out what hero triggers different locations. This turns Worlds Collide into an even more involved randomizer cause you’re stuck on a set path for certain spots to try to find new heroes or Espers, and progress further to hit your requirements to attack Kefka’s Tower. Gating can be turned on or off when you generate a seed, and the website has a nifty graphic chart or txt link showing the locations that are and are not gated. Bosses are now randomized as of version 0.6.0! Maybe you’ll run into the Phantom Train where you would normally fight Doomgaze! Or the Goddess Statue at Whelk! New challenges were added such as no learning Ultima, no free Paladin Shields and no starter Moogle Charms either!

So I’ve done a few seeds on stream, as well as on my own. I have to say I’ve been enjoying this as much as I do Free Enterprise! Fact that both worlds are open from the start is great, and depending on how lucky you are, or how you set your requirement for Kefka’s Tower, a seed can be short or as long as you want.Below is a run through of a recent World’s Collide seed I did on-air, exported from my twitch channel to youtube in multiple parts. I’ve done multiple seeds under the previous builds and started learning my way through the new gating system recently on and off stream. Videos linked are from version 0.6.0 of the randomizer.

WORLDS COLLIDE STREAM:

Links:
Worlds Collide website
Beginners Guide
wob/wor character gating map w/ treasures
ff6wc Discord
A ff6wc Tracker

If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams.

Relearning Mega Man: Mega Man 1 (NES) Complete w/ Review

So I have a long history with the Mega Man games growing up. 2 was the first one I played thanks to a cousin, and 3 being the first I owned, and eventually 1, 2 and 4. Starting with 3 then going back to playing 1 was a struggle at first. Seeing how 1 isn’t as polished as the later games in the series from its play control, difficulty and the weird scoring system. But i still enjoyed it! I think first time finishing it long ago was via Game Genies codes. So when I began streaming I wanted to get back to some of my gaming roots with the mega man titles. I came up with Relearning Mega Man to do such a task. I’d start relearning and finally completing the early MM titles 1-7. I would do each part of the series as a possible 2-parter: first stream being fighting the Robot Masters, 2nd and any others going through Wily’s Castles, or whoever is the big enemy’s castle prior to Wily. Considering I know 3 the best, 3 is likely to be one stream and may play it with the MM3 Improvement hack. These are my adventures with Mega Man 1.

THE VIDEOS:

THE REVIEW:
Mega Man 1 was released by Capcom in 1987. Comparing this to the later games is rough due to the differences between the first title and later games in the series. Mega Man puts you in the role of the super robot Mega Man as he fights Dr. Wily. To get to Wily, you need to beat the 6 robots that he reprogrammed for nefarious deeds first. Traveling through each world is a reflection of which Robot Master lives there. Guts Man’s area is a construction zone, Elec Man’s stage has many electric beams and so on. Beating one of the Robot Masters will gain you their special weapon and a ton of points. This weapon can be used against enemies throughout other stages and the other Robot Masters themselves. Each Mega Man game has an order, or multiple, to progress through the game to beat one Robot Master and use its weapon against the next one. The Robot Masters paths are compared to playing rock, paper, scissors. Finishing off the 6 Robot Masters will open up Dr. Wily’s castle where you’ll use all those weapons, and a special support item called the Magnet Beam, to fight your way through Wily’s horrors and stop him from trying to take over the world.

Graphics & Sound:
Graphics are clear and colorful, which is what we all came to expect from a Capcom title over the years. You can see the little details in the landscapes as you fight off robots and many of your enemies have a number of details too. The backgrounds look great and are not just a static field of color, even when you’re inside a Robot Master’s base or Dr. Wily’s castle. There is a lot of flicker and slowdown when there’s a number of objects on the screen but that tends to go fast. The music is the start of the kind of tracks we came to love from the Mega Man games. All the tracks are catchy, and I love the Robot master theme and the theme when you fight one of Wily’s beasts in his castle. You may find yourself whistling Cut Man’s theme often! All the music in this game has a mechanical flair to it. Sound effects are clear and make sense, Mega Man’s gun makes “pew pew pew” sounds, Elec Man’s beam sounds like electricity overflowing through a circuit, and so on. Hitting enemies result sin a mechanical pounding sound, which makes sense with the enemies you’re going up against, along with the explosion when you kill them off.

Play Control:
Here’s where things get rough. MM1 isn’t as polished and as tight as the later games. Mega Man doesn’t stop on a dime after a jump and slides slightly to the right or left, resulting in you falling off a platform or ledge or into an enemy if you don’t think about where you’re jumping to. You can lose control too easily if you keep getting hit by enemies and end up losing a lot of health or a life.

Challenge:
This game is hard, and that’s even if you use the “pause trick” when using larger weapons like Elec Man’s beam or Cut Man’s scissors. Game also has no energy tanks so you’re stuck trying to grind for life in places or taking on a boss in one shot. The final boss gauntlet of 4 of the Robot Masters before Wily is quite rough, and some of the enemies in stages will wipe you out before you realize it. In later MM titles, going through the passage to the Robot master is a safe zone where you can catch your breath, heal and have a drink of water. Not here. There’s enemies in the passageways to the Robot Masters so you can make it to a passageway at full health, and end up having one hit left in life if you’re not careful navigating up to the boss. Though some spots are grind areas to refill health and weapon energy.

In all I do recommend this for anyone loving the Mega Man games, just go into playing this knowing it’s not as polished and don’t try to do things you would in Mega Man 2 and later. Especially play this if you wanna see the evolution of the Mega Man Classic series on the NES.

RATING: 3.5 ENERGY TANKS OUT OF 5

 

If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams. Thanks!

Final Fantasy 3/6 Hacks Part 2: A Complete Hack & Brave New World

So I ended up diving into romhacking.net for FF3 mods, and tried out a couple other ones which I found enjoyable and a challenge. Let’s proceed with a mini-review of them, shall we?

ALSO YAY THIS IS MY 50TH BLOG POST!! *THROWS CONFETTI*

A COMPLETE HACK:
A Complete Hack is just that, a complete rebuild of FF6. The plot is the same, but it’s been turned into a parody, with a lot of funny moments and characters, even npcs. All of the heroes were changed, with new names, sprites, and portraits. Default names are by what their class are. Gear and other equipment has been modified, some new stuff added, and better balanced then was in the vanilla game. The plot follows the vanilla game, but becomes more of a comedy quite quickly, which may not be for everyone. Some bad language is sprinkled throughout the dialogue too. Some fights are harder than the original game, even some bosses! Included with the patch is a harder mode if you so wish. Learning magic is different; the Espers act as summoned monsters like from other FF titles such as FF4. Learning magic comes from various gear and relics. I recommend this hack for something different and quite amusing at times!

You can get A Complete Hack here: https://www.romhacking.net/hacks/650/ ver 2.0.1 May 23 2019.

BRAVE NEW WORLD:
On the other hand, Brave New World keeps the plot and characters, and overhauls everything else. The dialogue and plot is cleaner. Magic is still learned from Espers, but not everyone can use all of them as in the vanilla title. So you’ll have a hero who can only use white and support magic, and someone who can only use white and black spells. Leveling up stat bonuses are now different and each hero has certain stats that can be boosted depending on how you want to build them up. This hack is hard! You’re gonna have to un-learn things you would have done in the vanilla title to survive here, such as having Locke attempt to steal from everything that moves. Status ailments such as slow, muddle and poison are useful here and the key to tackling many bosses now. Equipment has been re-balanced and dead weight items removed. The optimize option when equipping is gone, so you can manually equip your heroes with gear and relics based on your likes, not just raw power. Relics also now give stat boosts when equipped! I definitely recommend giving this a try, and reading the readme file that comes with the patch to learn how this mod works.

You can get Brave New World here: https://www.romhacking.net/hacks/2095/ ver 2.0 January 1 2020.

So I also did a showcase of A Complete Hack and Brave New World on twitch one night to show parts of the game up to Kefka attacking Figaro Castle. With Brave New World I went farther up to South Figaro to show the different way that gear is equipped. Check it out here:

If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams. Thanks!

RetroRevisited: Tecmo Super Bowl (NES)

Tecmo Super Bowl was released on the NES in 1991. It’s a suped up version of the classic Tecmo Bowl. Now with all NFL teams (at the time), all players on teams, and great graphics, gameplay and music! This game means a lot to me. I don’t play many sports games and to this day hate the Madden series. Tecmo Super Bowl you can pick up easily, play a game, and go right back to it later. Setting defensive and offensive plays, changing players are all options along with playing full seasons and playoffs. I used to play this a lot as a kid and a teen and was happy to get a new copy some years ago. What’s also great is there’s a hacking team that updates the teams and rosters yearly!

So for the Super Bowl for the 2019-2020 season I decided to give this game a run after so many years. Took me a little while to remember how the controls worked but I had a blast! I ran this stream after my 49ers choked the recent Super Bowl *cries*, and ran the original 1991 game, along with the recent roster hack for the 49ers and Chiefs, under a preseason matchup. Later decided to add this to the RetroRevisited banner.

Above are my final scores, left is 1991 game, right with the 2020 roster hack.

So a review:
This game means a lot to me. You have all of the NFL teams (as of 1991), along with all the players. The graphics are clear and easy to see, and you get close-ups of big action scenes! Scoring a touchdown either by pass or running, field goals, catches and interceptions are depicted in the great cinema scenes that Tecmo is known for from the NES Ninja Giaden trilogy. The music is very catchy and gets you in the mood easily, especially the cheering and jeering music. You even get cinema scenes during halftime!

Game control is easy to figure out outside and in game. Choosing your defensive or offensive is easy, pushing the a or b button and a direction on the d-pad. In-game you can catch and throw the football, switch players and punch other players to knock them down and end a play. Game isn’t difficult at all, sometimes depending on your team and how good they were in 1991. Of course later in a season and the playoffs the difficulty ramps up to the Super Bowl as everyone is gunning for you.

Rating: 4.5 footballs out of 5!

If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams. Thanks!

Twitch Affiliate!

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So as of sometime in the morning of 3/15/2020, I made Twitch Affiliate. Didn’t realize it until I finished a recent FF4 Free Enterprise stream till I was shutting down for the night. What a great surprise! i think it was a raid from the awesome Sirhcman that brought me over the top. Like to thank him and Hungrygoriya for the inspiration and the advice!

So as of this publishing, i think I have my first badges and emotes ready and waiting to be approved. Meant to stream something small last night but fell asleep. So barring any problems tonight gonna celebrate with part 2 of my arcade Sega Spectacular.

Like to thank everyone for coming to my streams, talking or even lurking, and checking out my video exports on youtube also.

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If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams.

Coronavirus

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Please everyone be safe during this pandemic. if’ you’re sick, stay home and get tested. Our governments are doing the best they can. If you gotta self-isolate do it. If you get lonely, read, text friends or spend time with your streaming friends on youtube and/or twitch.

More information about Coronavirus: https://www.cdc.gov/coronavirus/2019-ncov/about/index.html

If you want to donate to help out here’s some links:
https://www.canadahelps.org/en/donate-to-coronavirus-outbreak-response/
https://www.redcrossblood.org/donate-blood/dlp/coronavirus–covid-19–and-blood-donation.html
https://www.charitynavigator.org/index.cfm?bay=content.view&cpid=7779

 

 

Upcoming Stream Content: RetroRevisited, Relearning Mega Man, and Final Fantasy

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So I’ve mentioned before and done a couple blog posts regarding them, RetroRevisited and Relearning Mega Man are 2 series I’m doing on stream on Twitch, and uploading to youtube later. Both these series I’ll do new editions of monthly. Unlike Arcade MAME Mondays and FF4 Fridays these series will be monthly.

RetroRevisited:
RetroRevisited is me replaying series of games I haven’t played in 20 something years. The current list includes:
TMNT 1-4 -nes/snes -TMNT1 going till 1st continue, TMNT 2 and 3 using Konami Code for extra lives so stream isn’t short.
SMB 1-3, World -nes/snesplaying normally
Castlevania 1, 3, 4 -nes/snesNo Castlevania 2 since it’s an adventure title and I barely played in to begin with.
Ninja Gaiden 1-3 -nesplaying normally
Sonic 1-3 -genesisplaying normally
Donkey Kong Country 1-2 -snes –finish first world
Super Star Wars trilogy -snes –possibly use extra life codes like i did with Contra/Super C due to difficulty to prevent short stream.

Contra/Super C, MUSHA/Task Force Harrier EX/Silpheed, and Tecmo Super Bowl are done and I need to do blog posts on them eventually. Pretty much my rules are going through one set of lives till first game over/continue. Some games I’m doing additional things for. I might add DKC3 for the DKC 1-2 run later and Sonic & Knuckles to the Sonic run too. Some streams may be two parts if I have really good runs, which I’m partially expecting when muscle memory kicks in for some titles. Even though I did runs on my own a few months ago for Castlevania 1 and Ninja Gaiden 1, I’ll do them again and hope for the best once more. I’ll soon put up a poll on Twitter for which games should be next for this series.

 

Relearning Mega Man:
I’ve always been a big fan of the Mega Man titles from growing up. I still have my Mega Man 1-4 carts now, MM2-4 being complete, MM1 being cart and manual only. So I had gotten out of practice on a lot of them over the years so I came up with this as a reason to replay, relearn, and finish them. I’ll be doing classic Mega Man 1-7. 1-6 being the NES titles, 7 being for the SNES. I might pop in Mega Man Reloaded for the psp in there as a bonus, this being the psp remake of MM1 with the additional Robot Masters Time Man and Oil Man.

The plan with the series is at least 2 streams for each game, some cases may be 3. First stream being the Robot Masters and learning my way through Wily’s Castle, or whoever may belong to the first Castle. Next stream(s) restarting from the Castle by password and fighting our way to the end. Also depends on how late I start and if i feel like keep pushing to the end. I’m aiming for Mega Man 3 being 1 stream seeing I know that game the best between the Robot masters, Doc Robots, and Wily, and I’ll be playing the Improvement hack of MM3. Hopefully I won’t screw up as bad as i did playing the Roll-Chan 3 version with Improvement hack. lol

So far, we have Mega Man 1 done, March will be Mega Man 2 at some point:

 

Final Fantasy:
So I plan to get back to my SquareEnix/Final Fantasy roots on stream soon once I knock off some other content first (as of this writing), including doing another FF6 Worlds Collide seed. This will include: FF1-3, FF4 Ultima, FF6 Woosley Uncensored, FF7 Crisis Core, along with Chrono Trigger, and FF Adventure, Secret of Mana and Seiken 3, so 10 titles. Not doing FF5 since I recently finished the gba port, but may include it in the listing at a later date. I’m changing around FF4 Fridays to probably just FF4 Free Enterprise till I figure things out. FFF4 psp I still wanna do, but separate from the main FF wheel seeing I wanted to play the og game, Interlude, and After Years. I’ll be playing these alongside the FF6 Return of the Dark Sorcerer hack. Needing advice please.

 

If you enjoy reading any of my content and hearing of my nerdy adventures, feel free to share my posts on social media or leave me a comment. I would be forever grateful if you supported me via my Cash App or buy me a coffee via Ko-Fi. All donations are very welcomed and appreciated. I earn no income from this blog and this will help me continue in providing content and fulfilling my dreams.