Hack Showcase: Batman (Easy) and Batman: The Dark Knight Hacks (NES)

Hack Showcases and RPG Hack Showcases are a series where I show off various game and rpg hacks. I try to stick with hacks that improve gameplay or add quality of life features, completely or partially change the plot and characters, along with additional content, dialogue, graphical and sound improvements. Non-rpgs I try to give a full run to, or at least enough for a solid review. Rpgs I will stick with titles that have enough changes in the beginning to show off, and when I can, show parts later in the games where more differences appear. There may be spoilers in the reviews and videos. Some of these I may stream fully in the future or play on my own. Reviews are open to later revisions due to bug and content updates or me playing them and finding anything new I wish to bring up.

I decided to give a couple NES Batman hacks a try: the Easy hack of NES Batman and The Dark Knight hack on stream one night. Finished both to completion and decided to give my thoughts on them. Gameplay video and links to both at end of review.

BATMAN (EASY) HACK: This hack makes Sunsoft’s NES Batman less of a chore to play between going through levels and fighting bosses. The levels are redesigned in a way that there’s multiple paths to progress to the next one or a boss fight. I was really happy to play through some of the levels and find additional platforms and less traps to take damage when I had to jump places or those long wall jumping portions in some levels.

Enemies still pretty much act the same, but there’s less in some sports where you have to do the wall jumping portions, and again, less places to take damage in those portions making you rethink how and where to wall jump. Powerups give you 20 ammo instead of 10, and hearts fully restore your health too.

The other big change is the way bosses are fought. Boss difficulty was toned down quite a bit so you can punch your way through them easier. Especially with the final 2 Firebug and Joker. Joker isn’t a bullet sponge and take a few good punches to the face to defeat so Batman can throw him off the Cathedral tower.

I do recommend this one if you had trouble with NES Batman, or you just want an easier run through this hard, but excellent Sunsoft title. I also stream this using the Batman Color Fix hack, which changes Batman from purple and black to his more traditional black and gray, and his face is more defined too. Find this hack here: https://www.romhacking.net/hacks/2156/


BATMAN: THE DARK KNIGHT HACK: This hack changes the NES Batman game into a scenario out of Nolan’s The Dark Knight. Joker is changed to Heath ledger’s version, Vicky Vale is Racheal, Harvey Dent is added, etc. The other changes are:

  • New scenarios.
  • New color palette on the backgrounds.
  • New color palette for Batman. (Credits to the creator of this patch)
  • Portraits of Joker (Jack Nicholson) and Vicki Vale (Kim Basinger) are changed for Joker (Heath Ledger) and Harvey Dent (Aaron Eckhart)
  • Difficulty toned down. (average players now can finish this pretty hard game, sorry for that advance players)
  • Version 2.9.6
  • New rooms for Bosses.
  • Update some color palette in almost all levels to look like darker Batman themed.
  • Fixed all portraits of Joker.
  • Added Harvey Dent portrait.
  • Gray palette for some portraits.
  • Gray palette for the Batmobile.
  • New little reskin for some enemies.
  • Added Boss: Harvey Dent (Reskin of Firebug).
  • Fixed the attack graphics of Harvey Dent.
  • Added some minor graphics Update in Backgrounds.
  • Redone almost all levels in some specific areas.
  • Minor Redone of the Batman´s body in the title screen.
  • Open some unused paths in the game. (Just for curiosity)

This hack is really well done and I do love the changes to the stage layouts. They’re easier to progress through and don’t take a lot of thought on how to wall jump to avoid damage from an object. The black and grey design for Batman himself was much needed, and a few enemies in stages are redesigned too. Firebug who you fight before Joker in the vanilla game is replaced with Two-Face, using the same move set. Joker you fight the same way as in the vanilla game too. Some of the stage layouts are pretty, while some have questionable color choices like the almost blackness of the underground levels with spots of gray to see where you’re going, and the bright green objects in another level.

Powerups give you more ammo and more health when they drop in this which is great, though health powerups seem more rare then in the original. Bosses are fought in the same manner as the original game too, but they take less hits to defeat. Nice that the Joker fight isn’t as rough as in the original but would have been nice if some of the bosses had a different move set, or where changed up. Kinda weird fighting the CPU blocks and the computer security system in a Dark Knight scenario.

Controls are as tight as the original too, so wall jumping and fighting isn’t difficult. Some negatives aside from the color palette choices is some glitches in enemies and Batman himself, and the fact that there’s no dialogue in the cutscenes between stages or in the ending credits. Kinda feels like a missed opportunity to throw in some great Heath ledger Joker lines.



https://www.romhacking.net/hacks/367/ – Batman (Easy) Hack
https://www.romhacking.net/hacks/3391/ – Batman: Dark Knight Hack

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