Who Framed Roger Rabbit Gameboy & NES Review

The NES and Gameboy Who Framed Roger Rabbit games were released in 1989 and 1991 as tie-ins to the Disney Who Framed Roger Rabbit movie. Rare programmed the NES game and it was published by LJN, the Gameboy title was designed by Capcom. Both game play differently through the events of the movie. The NES game taking control of Eddie Valiant to solve the mystery of Roger Rabbit, the Gameboy title you take control of Roger himself to fight the Weasels and then confront Judge Doom. I’ve recently played and finished the Gameboy title for the first time and revisited the janky NES game after not playing it since I was a kid. Mistakes were made.

GAMEBOY ROGER RABBIT: The Gameboy Roger Rabbit has you playing as Roger trying to figure out who killed Marvin and get the deed to save Toontown from Judge Doom. Each chapter of the game has you solving a puzzle or 2 to get items to fight one of the 4 weasels. You’ll meet up with other people from the movie who help you out, and your life consists of 3 hearts. Losing all 3 hearts mean a game over and you start over at the start of the chapter again. Carrots are found around the overworld which will restore a heart, but they don’t regenerate until you game over and restart. Graphics in this game are very large and well-drawn and the music can be annoying at times. Controlling Roger can be janky sometimes, but other than that Roger will do what you instruct of him. This game is actually fun! Each chapter is a bit different with a puzzle or gameplay element, from shooting weasels with a toon gun to driving Benny the Taxi. Judge Doom’s warehouse is a maze to solve before fighting Judge Doom at the end. Graphics when you finish a chapter are vibrant and resemble a comic book or cartoon. It’s not very hard, but getting to the end of a chapter by finding the right person or item to get can be annoying and involve a lot of backtracking. A password is given when you finish a chapter for continuing your adventure. Losing to a weasel at the end of a chapter means restarting the chapter from the start, but each chapter isn’t very long but going from point a to b to fight the weasels can be annoying.

I GIVE GAMEBOY ROGER RABBIT 4 OUT OF 5 CARROTS!!

NES ROGER RABBIT: So this was programmed by Rare and published by LJN. This game is janky as hell and I’m surprised Rare created this. LJN being involved doesn’t surprise me at all. You control Eddie with Roger in tow and you need to find the 4 pieces of the deed to Toontown, then fight Judge Doom. The 4 pieces of the deed are random in each game between 1947 LA, the outskirts, and Toontown. I like the idea of the pieces of the deed being random in each game to go with the detective aspect of Eddie valiant, but the execution is quite poor. Items found around the world and the shop are random too, so there’s a chance you will have to hunt a lot to find an item that you need to make progress. Everything can kill Eddie from cats, dogs, snakes, flower pots, and being run over, and you lose a life if birds carry Roger away (wtf?). You got 3 lives and 2 continues and your progress is saved by a long password. You can lose a life if you get caught by the weasels and fail to make them laugh with the right punchline to their bad jokes. At first it’s easy to find the right one but as you make them laugh, Eddie gets stronger and the list gets longer. It doesn’t help that switching items and finding the right punchline takes hitting 2 buttons on the controller. Punching with Eddie is annoying too where you have to keep hitting the b button to charge up his punch. Having a whistle lets you call Benny the Cab to drive around places and take the tunnel to Toontown once you open it up. This game is also known for the phone number that Jessica Rabbit would give you to get clues, which was a real phone number at the time! Graphics are quite colorful though and everyone resembles who they’re supposed to from the movie and the music you may find yourself enjoying. LA, the outskirts and Toontown are quite large, but aside from Eddie’s office, the store, the Ink & Paint Club and Maroon Cartoons, all the buildings are the same in LA, as well as AToontonw. A Map would have been nice so you know where you’ve already been would have been wonderful. Don’t forget the Magic House in Toontown! Controlling Eddie is easy, selecting items or punchlines as i mentioned before, is a chore. This game is only kinda fun if you can deal with the fact that everything wants your dead and the randomness of each game.

I GIVE NES ROGER RABBIT 3 OUT OF 5 CARROTS!!

 

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2 thoughts on “Who Framed Roger Rabbit Gameboy & NES Review

  1. Interesting. I haven’t played the Game Boy title, and never would’ve given how much the NES release scared me off. I hadn’t played it for years, and a while back when I watched AVGN’s review of it, I was reminded as to why I disliked it so much lol

    I’ll admit though…you’ve got me curious about the GB release. And 4 out of 5 carrots?! That’s almost a must-play! Haha! Nice work, Kaine. Now you’ve got me wanting to watch the movie again!

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