RPG Hacks Showcase: Phantasy Star Generation: 4 – A Relocalization Hack (Sega Genesis)

Hack Showcases and RPG hack Showcases are a series where I show off various game and rpg hacks. I try to stick with hacks that improve gameplay or add quality of life features, completely or partially change the plot and characters, along with dialogue, graphical and sound improvements. I try to stick with games that have enough changes in the beginning to show off, and when I can, try to show parts later in titles. Some of these i may stream or play on my own.

This hack is by romhacking.net user GhaleonUnlimited. The goal of this hack was to bring the names, spells, etc closer to their Japanese counterparts, and what would have been used in a long canceled SEGA AGES release. There’s 2 different version sof this retranslation (as per romhacking.net):

  • Expands upon NPCs’ dialog.
  • Added comments from main character on the world of PSIV
  • A few modified/added lines of story dialog

If you’re a fan of Working Designs-style RPG writing (specifically Lunar and Lunar: EB on SEGA CD), you might best enjoy this. Or, if you’ve played PSIV before and would like an expanded look at the universe, try this.

2. Generation 4 – “Purist”

  • Removed most editorialization added to NPCs from WD script
  • Removed a few added dialog exchanges
  • Removed some dialog that fits the characters but isn’t in the Japanese script.

If you prefer a more straight-laced localization, this version removes most of the added color, leaving the naturalized English dialog, fixed PS references, more accurate story translation, and added PS background and story. This is closest to the literal, original Japanese script. The screenshots below are from the “Working Designs” patch, as is the review below. I did play “Purist” for awhile on my own to get a full view of the work done on this.

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Castlevania 2 Re-translation Hack by Bisqwit (NES)

Hack Showcases and RPG Hack Showcases are a series where I show off various game and rpg hacks. I try to stick with hacks that improve gameplay or add quality of life features, completely or partially change the plot and characters, along with dialogue, graphical and sound improvements. I try to stick with games that have enough changes in the beginning to show off, and when I can, try to show parts later in titles. Some of these i may stream or play on my own.

Castlevania 2, the black sheep of the original NES trilogy. Not a pure platformer like 1 and 3, but more of an adventure game with rpg elements like Zelda 2. Also made famous by the bad translation of clues and townspeople gossip which made figuring out progressing through the game harder then it should have been unless you had friends who knew what they were doing. Or Nintendo Power. And that infamous Nintendo Power cover that gave kids nightmares. I don’t have many memories of playing this as a kid except off and on renting or with friends. That said, never finished it either. lol Sometime ago after discovering romhacking.net I heard about the Castlevania 2: Redacted hack which was a vast improvement to the original game with a better translation, better day-night and night-day transition and so forth. Then discovered another improvement to Redacted by romhacking.net user Bisqwit. He took what was done in Redacted and improved it even more! CV2 was originally on the Famicom disk system, so of course there were elements lost from the transition to cartridge like a save system along with the password. he also added a map. A map! Bisqwit’s hack brings back the map feature along with the save (and password) and improved the translation even more (no more graveyard ducks!) Another change Bisqwit added was a faster transition to day and night minus the dialog box which is quite nice.

When I played this I added 2 other hacks to it: the Annoyance Fixes by tkempkes and the Game Over Penalty Reduction by NaOH hacks (links provided at the end of this post). The Game Over one reduces the amount of hearts lost at a game over to half instead of all of them. Annoyance Fixes gives a faster day and night transition, getting double hearts, and making the blocks that can be broken by holy water a different shade so you know which can be broken instead of throwing holy water around like it’s going out of style. A link will be later of the gameplay stream showing off this hack in action, along with links to get these hacks.

This writing was done using ver 2.9.8.19 of this hack released 5/6/2019.

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Hack Showcase: TMNT of Rage: The Final Shell Shock (Sega Genesis)

Hack Showcases and RPG Hack Showcases are a series where I show off various game and rpg hacks. I try to stick with hacks that improve gameplay or add quality of life features, completely or partially change the plot and characters, along with dialogue, graphical and sound improvements. I try to stick with games that have enough changes in the beginning to show off, and when I can, try to show parts later in titles. Some of these i may stream or play on my own.

TMNT of Rage is a successor to previous TMNT/Streets of Rage 2 mods TMNT of rage and TMNT Remix. Final Shell Shock adds more to these previous mods for a better experience. The Streets of Rage cast is replaced with the Teenage Mutant Ninja Turtles as they fight their way to save April and stop Mr X who enlisted the help of Shredder, Bebop and Rocksteady! This mod is a total throwback to the Streets of rage series and the TMNT Arcade Game and Turtles in Time. So for some of the changes, let’s take a look from the changelog:

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